
Avoid using shield skills it consumes too much mana.Use the mana regen belt and save as much mana possible during fights. Nightmare class for pvp,its Nightmare skill lasts 8sec long under which no mana regen happens.start>bolt>quake use all damage skills till you get nightmared>after nightmare don't use blind use ball>quake> blind>so he cant sleep you right after cooldown. So ask for a far or base start,try dancing much make him miss darkcircle>go blind>ball>quake> and keep the max range(5yards) because the fear skill is 4yards ranged so if auto clicked by a warlock makes himself getting stunned.Well overall you luck to play on your side. So far the most Over powered class,if a warlock used by a smart player or when the dark circle luck is with locks.Yor are pretty much a sitting duck. Once used threads then there is low chance of a dk to catch you again.

The best pvp class in game,moon defence to be used.Start with blind as fast as possible if not start with quake.If you are slow to use skills you are on the backfoot.Roots at lvl5 last 6sec so make sure you heal yourself before getting rooted.Ī fast stunner,Start>Hold the blind skill and use when Dk uses exhale (stun skill) >ball>quake> Dk most prolly will use threads so run back>repeat.Dk damages are so high as xbow rangers so avoid tanking as much as possible. Ranger Danger! On Rangers day he can kill you with 2hits.Start with blind>ball>quake>maintain 3+ yard range during quake> hit> ball> run few steps back dont get scattered>wait for blind cooldown and blind and repeat. So called the best melee fighter.One skill to watch out for is the Hamstring,one Hams can suck up 1500+ hp or more with crits chances of dieing with one hamstring is high too.So play at a max range vs bd. Give 1st priority to heal skill,dont lose heal during a fight.] But if a blind start makes crit hits then you are on a back foot to win the round. Here the moon defence comes into picture,Start with quake>Get blinded else Ball him and use blind skill.So during blind time you can recover the part of lost hp.Using blind at start isnt that much usefull as this start. If the start is far and a stealth start by rogue then get your Blind skill ready and Blind once he comes out,else if you are quite sure of catching a rogue go for quake and repeat the face to face start. If the start is face to face,start with quake run 2steps back follow up with ball and then blind. Start with Blind skill,followup by Ball and then Earthquake,get charged(barb skill)cooldown of charge is high,now you can kite by using quake n run back blind and spam skills. Lightning Blast will be referred as Blind skill.
US RUNES OF MAGIC FORUM US HOW TO
Lets us discuss this with all the available classes.The start is of topmost importance in a pvp."A good start is half the battle won".We will be looking more how to improvise the start and overcome the next situations.Most of all you must know the skills of the enemy.Try playing every class and level it to at least 3.

My personal interest in game.This is where a player grows,earns respect etc. So to prove yourself you must compete with the best around you. There is no such things as a perfect shaman and I don't believe there is only one greatest player either (Except Patahhati,A god shaman in US-Sapphire)

Build (3) A farm built shaman,very effective in pvp as well of the high shielding effect.I prefer going to this build as you know quake lasts 6sec and reduces speed by -20%. Build (2) Is the most balanced shaman in pvp and in arena.Most Dangerous build vs Melee's.Build (1) makes perfect pvp built shaman vs ranged class.Criteria in choosing the build depends on how good you are with controlling Earthquake skill.
